Just submitted one of my largest pieces evER for Pixel Day! I've been working on it off and on since December. Looking at it now, there are a couple of things that I could have done better, but I'm proud of myself for following through with it. Check it out here: http://www.newgrounds.com/art/view/moawling/dinos-vs-ufos
If you haven't noticed by now, I've been approaching pixel art a bit (ha) differently this year! I've been sticking with the same palette and have been uploading less frequently in order to make more substantial work. Last year was my first year approaching pixel art seriously: I did a lot of experimentation and short term pieces (you can see them here: http://www.newgrounds.com/art/view/moawling/pixel-comp-2016). There were tons of crazy palettes and different styles. I learned so much from running wild with it, but this year I'm trying to approach this year with more rigidity and discipline. I want to make a cohesive style and hone my craft. I'm working towards a lot of things this year, so just wanted to dump some thoughts here so you know where I am with things.
- Try to stick with one palette and build onto it over the course of one or two months
- Make more pieces with backgrounds! Compose characters in a way that's not just standing there in a dark, blank space :')
- Draw more fanart of other's OC's instead of just junk from Big Fandoms. Hopefully develop a better sense of community this way and connect with other artists
- Collaborate with other creators! Make games, movies, art, whatever however that I can
- MAKE A GAME actually try to get enough resources to finish the visual novel that I started way back in August
- Sell more stuff: make merch and tilesets/sprite sheets (still working on making free assets for people don't worry, just wanna dip my beak a bit)
- Also try to participate in my first game jam! (if anyone's interested btw hmu)
- Learn to animate, like, actually animate things :')
Dunno how much of this that I'll be able to accomplish or commit to, but going to keep this in mind over the next couple of months!
I've been getting more involved with games the past couple of months. I can't share too much of the work that I've been doing, but I'll be sure to post about it when I can! One thing I'm excited to announce is that I'm making some pixel art for @phantomarcade3000 's upcoming Resident Evil cartoon! It's nothing too major, buT definitely check it out when it comes out!
Thanks as always for all of your support! <3
My Patreon: https://www.patreon.com/moawling
My Twitter: https://twitter.com/moawko
ninjamuffin99
Super Newgrounds Hyper Fighter II: Turbo Visual Novel Edition
Also gamejams are a great way to make get into game dev. My first finished game was a gamejam game and I learned a lot from it!
moawling
you get to date Tom after you beat him up a little bit
Woah! If you have any tips you wanna share, I'd love to hear more about your experiences!!!